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I write a guest blog series about my experience turning a game design internship into a full-time, entry level position. My target audience is other young, up-and-coming games industry professionals, particularly those who are interested in game design and are based in the NYC area.
Working with Senior Executives at Time Warner Inc. in order to facilitate an understanding of digital media culture and distribution, with particular attention to the current generational divide.
Capture, edit, and produce audio-video content for the web. Curate social media accounts. Research new software solutions and best practices. Minor-moderate web development. Assist in the production of the 2010 Mirren New Business Conference. Compose a post-event analysis of Mirren's 2009 workshops, as well as the 2010 conference.
Assisted in the development of Facebook games from ideation, to execution, to post-launch maintenance. Acted as Lead Design on a currently released title, facilitating production in a small team environment. Experience writing full-scale design documents, outlining specs for individual features, and creating screen schematics. Comprehensive understanding of core mechanics and balancing game systems. Deep familiarity with trends in social games, and the gaming community at large.
Assisting with online magazine production, including: writing original content, social bookmarking, and content publishing
Specialized field of study in Technology & Society.