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100 weeks ago
100 weeks ago
I am a recent graduate with a Masters of Music from the Music Technology program at NYU: Steinhardt.
You can also hire me on oDesk: http://www.odesk.com/users/~~8d2ceaf1ec989f2e
. Creating music and designing sound effects for a children's MMO (to be released this year)
. Extensive hands-on experience with working with an SVN repository, Jira for issue tracking, and Confluence
for internal dialog and documentation
· Assisted with production of all major titles (listed below)
· Designed levels and full games to present to clients
· Created the first professional sound design documents for the company, which are still in use on every major project from it's game design inception
· Began as an intern, playtesting current projects and noting design flaws in addition to extensive bug testing
Game / Level Design Credits Include:
· Nickelodeon's Avatar: Path of Zuko for PC
· Neopets' Petpet Park
· Comedy Central's Touchdown Chowdown
· Nickelodeon's NFL Rumblin' Stumblin' Sidewalk Sprint
· Constructed two separate generative, real-time interactive soundtrack engines in Java working with a Flash-based game for my thesis, “Exploring Interactive Video Game Soundtrack Design in JMSL and JSyn.” Both games from this project can be played online at JenGrier.com
· Wrote “Genre-Specific Methodologies for Gameplay-Influenced Soundtracks” for the Audio Engineering Society, which was presented at the Audio for Games AES Conference at the Royal Academy of Engineering in London, UK in early February and published through AES
· Studied video game audio, software synthesis, audio engine creation, digital audio processing, digital signal theory, interactive sound design, composition, and electronic performance while attending NYU through intensive courses in these topics
· Currently programs and designs with ActionScript 3, Java, Max/MSP, SONAR, Sound Forge, KYMA, MatLab, Sibelius, and a variety of other professional music software and virtual instruments
. Completed an undergraduate thesis, or Honor's Project, in reviving ancient Greek music theory for modern performance, entitled “ANNAGENISI: Recreating a Forgotten Sound”, complete with a composed series of works by the author invoking the storytelling, dance, and sounds of ancient Greece
. Graduated “Summa Cum Laude with Honors” for 3.8 GPA and a completed Honor's Project
. Spearheaded new performances with interactive technology, such as live performance feedback for solo saxophonist in the piece Chronophonic (2005) or electronic accompaniment for jazz quartet in r e s o p h o n i c (2007)
. Jazz chart compositions include The Way You Fall (2007) and What's Left of Us (2007)
. Arrangements include game music arrangements and jazz arrangements, such as 8-Handed Bird (2006), a splattering of Charlie Parker licks reanimated into a new saxophone quartet piece