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Destinie Carbone
Bear, Delaware
Design
Fans (3)
Groups (6)

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Anastasia Ashman LOOKING FOR GRAPHIC NOVEL ILLUSTRATOR Hello people! I'm a writer/producer of cultural entertainment, not an illustrator. I'm thinking of converting a screenplay into a graphic novel -- for iPhone (or web...maybe print later?) Compensation negotiable. Story is a Midnight Run/Long Kiss Goodnight kind of actioner with starcrossed lovers, who also happen to be mercenaries and English scholars, adapted from a novel. Very tight and polished script. Thanks for ideas, suggestions, leads.

111 weeks ago from Illustrators

Destinie Carbone: Hi Anastasia! Are you still looking for an illustrator? I have some samples if you would be interested in looking at my portfolio. -Destinie
110 weeks ago
Anastasia Ashman: Thanks Destinie, yes I am still looking. I've taken a look at your site, nice work. I'm not sure it's right for the tone and topic of my story ...MoreThanks Destinie, yes I am still looking. I've taken a look at your site, nice work. I'm not sure it's right for the tone and topic of my story (dark comedy, lots of violence). Thanks for speaking up and good luck with your illustrating career!
110 weeks ago
 
Destinie Carbone Do any of you Freelance? If so, how do you go about getting freelance illustration jobs?

114 weeks ago from Illustrators

 
JP It's as tricky as David Copperfield to make a living from art, I fear. I try though. Anyone here paint paintings all day and sell paintings all night?

131 weeks ago from Art

Vanessa Alvarado: JP- that's how you make your existence? Very brave! I work 10-11 hours per day, then go home and pursue artistic stimulation (painting, sewing, ...MoreJP- that's how you make your existence? Very brave! I work 10-11 hours per day, then go home and pursue artistic stimulation (painting, sewing, drawing, web design, graphic design, many mediums.) I try to sell every other Saturday at an Art Market but the 6 day work week kills me.
131 weeks ago
Destinie Carbone: I wish I could. My art time is very limited these days. I work and after work I could quite still be working or am too tired to do anything of any ...MoreI wish I could. My art time is very limited these days. I work and after work I could quite still be working or am too tired to do anything of any artistic value. Though I have now made a point to try and work on my paintings. Also, in the meantime, trying to get my comic samples done. So one day, hopefully, I will be able to do just that (paint all day and sell them at night) ;D
131 weeks ago
 
Vanessa Alvarado Hi Des, you'll have to teach us all your magical secrets.

131 weeks ago from Illustrators

Vanessa Alvarado:
Awesome, because I need to learn to color & illustrate digitally. Which reminds me, you could increase interest & traffic for your ...More

Awesome, because I need to learn to color & illustrate digitally. Which reminds me, you could increase interest & traffic for your portfolio greatly by having various step-by-step illustrations and even HTML/CSS tutorials.

131 weeks ago
Destinie Carbone: That's a great idea! I will have to come up with some ideas...
131 weeks ago
 
Destinie Carbone Well the initial concept was that the boxes were mostly design elements. When clicking the boxes again the thumbnails do disappear. As far as the gallery goes, I'm not trying to market myself as a video game concept artist ATM, I am focusing more on comics and design. Thanks for your input, Charles, it's much appreciated.

131 weeks ago from Video Games Industry

 
Destinie Carbone Prospective illustrators, a wonderful source I have stumbled upon in my travels is www.illustrationmundo.com I highly recommend checking it out. :)

131 weeks ago from Illustrators

 
Destinie Carbone Anyone have any ideas how to crack into getting a job doing video game artwork? ;D

132 weeks ago from Video Games Industry

Charles Butler: If nothing else, viewing other people's work on places like cg talk can give you an idea of the quality bar that you'll want to hit. You'll want ...MoreIf nothing else, viewing other people's work on places like cg talk can give you an idea of the quality bar that you'll want to hit. You'll want to get as close as you can to the quality of people already working in the position you want if you really want a good chance. Also, since other places aren't helping, a bit of feedback on your portfolio site for whatever it's worth (not an artist, grains of salt and such).

(continued since 500 characters is not very many characters)

131 weeks ago
Charles Butler: It seems like your nav icons take up an inordinate amount of space, and the displaying of the thumbs seems a bit strange because one group doesn't ...MoreIt seems like your nav icons take up an inordinate amount of space, and the displaying of the thumbs seems a bit strange because one group doesn't go away when you click a different nav heading and there's nothing breaking them up. Also, your thumbnails seem quite small. I would maybe have your best few pieces loaded by default, maybe not big enough to require scrolling, but in much bigger thumbs.
131 weeks ago
Interests
Drawing, Reading, Writing, Web Design, Video Games, mythology, paleontology, sciences, world religions, foreign music, and movies.
Goals
  1. To obtain a full-time position in the illustrative or graphic design field
  2. To successfully publish and create comics
  3. To finish and publish my novel (10+ years in the making)
Specialties
+ Design/Illustration + Web Language (HTML, CSS, Java. I abuse Notepad) + Computer Software (IE: Adobe software including Photoshop, Illustrator, InDesign, Dreamweaver, Flash. Microsoft packages and more!) + Works well with others :)

Groups (6)

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Fans (3)

Vanessa Alvarado
Ryan Paugh
Neeraj Bhushan

Following (1)

Vanessa Alvarado